One of the biggest new features in Chinatown Wars, however, is the drug trade system. There are also the typical variations of side missions involving the ambulance, taxi cab and police car to help you generate some extra cash.
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Along with that, the game also makes use of the multiple safe houses and property purchasing options that were introduced into the series post- GTA 3, so you can generate enough cash to purchase multiple hideouts spread across the various districts in Liberty City this gives you quick access to places where you can hide from the cops when your Wanted level is high, or they could just be places to stash your current drug inventory.Ī lot of other things also carry over from the post- GTA 3 titles to Chinatown Wars, including some slightly newer features, such as like the use of an in-game PDA to give you GPS routes to contacts on the mini-map and the ability to save anywhere using the PDA. It doesn't block off certain sections of the city like in previous GTA titles, so you have the freedom to fully explore your surroundings, even if you won't find much to do aside from the missions that are only there to progress the story.
Chinatown Wars retains its open-ended sense of exploration by allowing you to drive around in Liberty City. It takes a top-down approach to the action that's reminiscent of the first two GTA titles on the PlayStation 1 days, prior to the big renovation that Grand Theft Auto 3 brought about on the PS2. Obviously, the game doesn't compete in the visual sense. They're both great GTA titles to have on the go, so what exactly does Chinatown Wars bring to the table that the two prior titles have not?
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They use the standard 3-D world view and open-ended gameplay that we've grown accustomed to from the PS2 titles and Grand Theft Auto 4, and they fit well with that play style without creating anything particularly new or inventive.
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I'd venture to say that this is the reason it's getting a second release on the PSP, but the PSP is also home to two other GTA titles, Liberty City Stories and Vice City Stories, both of which are "traditional" GTA titles in every sense. Keep in mind that it's the only GTA title to have been released on the DS, and while it was well-received by critics, it didn't perform nearly as well sales-wise. Prior to playing Chinatown Wars, I had to ask myself whether I thought the title had any real reason to come to the PSP. The PSP version ditches the cel-shaded look that was in the DS game, in favor of a slightly more realistic take on the tiny 3-D models. The title makes use of Liberty City once again, this time in a top-down view using the current model that we've seen in Grand Theft Auto 4 and its spin-off stories. The PSP version comes over intact, with a few new surprises to boot, and just as I enjoyed the DS iteration, I also really, really like Chinatown Wars on the PSP. Grand Theft Auto: Chinatown Wars is a port of the Nintendo DS title of the same name that was released earlier this year.