The player sprites were rendered on Silicon Graphics workstations.Ī review of the Genesis version in Next Generation gave strong approval to the game's new features, particularly the post-up move and the create-a-player feature. Players could unlock them by entering their surnames (along with the surnames of various legends and rookies from the draft class of 1995) in Create-a-Player. They did however exist as hidden players in the console version of the game. Michael Jordan and Charles Barkley were not included due to licensing issues. The first NBA Live to utilize Virtual Stadium Technology and multiple camera angles. The create-a-player feature was left out of the PlayStation version in order to meet the deadline for the game's release. Live 96 introduced the Free Agent pool and Create-a-Player to the series. It was also the first NBA Live game released for the PlayStation. The on-court player graphics remained 2D sprites.
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The PlayStation and PC versions were the first games in the series to feature a 3D rendered court, allowing for multiple camera angles using EA's "Virtual Stadium" technology (also used by FIFA Soccer 96). The game was published by EA Sports and released on November 30, 1995. The PC and PlayStation covers features Shaquille O'Neal of the Orlando Magic, while the Super Nintendo Entertainment System and Sega Genesis box covers show a photo of the tip-off to Game 1 of the 1995 NBA Finals. NBA Live 96 is the second installment of the NBA Live video games series.